Title
A distance-based compression of 3D meshes for mobile devices
Abstract
We present a new 3D mesh codec for mobile devices. Mobile devices have limited resources such as low memory, slow CPU speed, low power, and no floating-point processor. Considering these mobile characteristics, we suggest a new approach: a hybrid of a progressive geometry and a single-rate connectivity coding. By this approach, our algorithm achieves fast visual updates of progressive 3D point clouds on a small screen of a mobile device and later finalizes restoring faces of the mesh without intensive computing. For a progressive geometry coding, an octree is created and coded. For a single-rate connectivity coding, a new distance based algorithm is introduced. Our algorithm uses only fixed-point arithmetic with simple data structures. Our new 3D mesh codec has been tested on a real mobile phone and the statistical and visual results are also presented in this paper.
Year
DOI
Venue
2008
10.1109/TCE.2008.4637633
IEEE Trans. Consumer Electronics
Keywords
Field
DocType
index terms — mobile devices,3d mesh compression,single-rate connectivity coding,mesh codec,progressive geometry,connectivity coding,new approach,mobile characteristic,geometry coding,mobile device,progressive geometry coding,low memory,real mobile phone,distance-based compression,new distance,floating point,mobile computing,indexes,mobile communication,data compression,codecs,encoding,octree,fixed point arithmetic,mobile devices,decoding,data structures,geometry,logic gates,compression algorithms,data structure
Computer vision,Polygon mesh,Fixed-point arithmetic,Computer science,Electronic engineering,Mobile device,Artificial intelligence,Mobile phone,Data compression,Codec,Mobile telephony,Octree
Journal
Volume
Issue
ISSN
54
3
0098-3063
Citations 
PageRank 
References 
4
0.41
17
Authors
4
Name
Order
Citations
PageRank
Daeyoung Kim140.41
Sungyeol Lee291.56
Haeyoung Lee330026.24
Sungdae Cho417715.35