Abstract | ||
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The aim of inclusive design is to successfully integrate human factors in the product development process with the intention of making products accessible for the largest possible group of users. In order to meet this challenge, the involvement of human users has so far been an efficient approach. Yet, such ergonomics evaluation experiments that employ a versatility of user groups can be very time and cost-intensive. Therefore, virtual user models (VUM) have been proposed for supporting certain phases of the product development process. In this paper a model-based design approach is proposed, which supports inclusive design of physical user interfaces of consumer products at the early stages of product development. Accordingly the objective is to explore how virtual user models can be used to conceptualize user interfaces of consumer products in such a way that even the needs of users with physical impairments are fully considered. |
Year | DOI | Venue |
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2011 | 10.1007/978-3-642-21663-3_8 | HCI (6) |
Keywords | Field | DocType |
consumer product,physical user interface,human user,user interface,virtual user model,inclusive design,user group,product development,model-based design approach,product development process | User experience design,Computer science,Human–computer interaction,User modeling,Product design,Computer user satisfaction,User interface design,User interface,User journey,User-centered design | Conference |
Volume | ISSN | Citations |
6766 | 0302-9743 | 3 |
PageRank | References | Authors |
0.43 | 2 | 9 |
Name | Order | Citations | PageRank |
---|---|---|---|
Pierre T. Kirisci | 1 | 19 | 4.38 |
Patrick Klein | 2 | 3 | 0.77 |
Markus Modzelewski | 3 | 7 | 1.96 |
Michael Lawo | 4 | 4 | 1.12 |
Yehya Mohamad | 5 | 51 | 11.42 |
Thomas Fiddian | 6 | 3 | 0.77 |
Chris Bowden | 7 | 3 | 0.77 |
Antoinette Fennell | 8 | 6 | 1.89 |
Joshue O'Connor | 9 | 7 | 2.23 |