Title
A vision-based 3-D mouse
Abstract
Recently, several devices for improving quality and efficiency human–computer interaction have been proposed. This is mainly due to the requirements of virtual reality applications, where the greatest part of the most circulating devices must be worn by the user—e.g. gloves for hand-tracking, complete or partial tracksuits. These techniques allow the estimation of most human body movements. On the other hand, the adoption of such devices is unsuitable for many applications since they are too constrictive—e.g. teleconferencing. For this reason, other simpler devices such as 3-D mice have been suggested. Most of the 3-D mice proposed in the literature compel the user to be connected to the device and their behavior is much closer to a Joystick rather than to a true 3-D mouse. More recently, vision-based hand tracking systems have been presented, but most of them constrain the user to wear gloves, bracelets or to mark some points on the hand. In this paper, a vision-based, glove- and mark-free hand tracking system is proposed. This is based on stereo vision and can be implemented with low-cost architectures owing to its low computational complexity. In addition, the estimation process defined is very robust and allows the simultaneous hand-position tracking and the recognition of some hand postures, thus implementing a true non-constrictive 3-D mouse.
Year
DOI
Venue
1996
10.1006/ijhc.1996.0004
Int. J. Hum.-Comput. Stud.
Keywords
Field
DocType
vision-based 3-d mouse,computational complexity,stereo vision,human body,human computer interaction,virtual reality
Teleconference,Virtual reality,Stereopsis,Computer science,Tracking system,Vision based,Human–computer interaction,Joystick,Computational complexity theory
Journal
Volume
Issue
ISSN
44
1
1071-5819
Citations 
PageRank 
References 
2
1.80
0
Authors
2
Name
Order
Citations
PageRank
P. Nesi118625.96
Alberto Del Bimbo23777420.44