Title
Area Of Surface As A Basis For Vertex Removal Based Mesh Simplification
Abstract
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n >= 3 faces and represents that polygon with n - 2 faces. A global search method is introduced that iteratively determines which vertex is to be removed using the proposed area-based distortion measurement. Various re-triangulations are also considered to improve the perceptual quality of the final approximation. Experimental results demonstrate the performance of the proposed algorithm for data reduction while maintaining the quality of the rendered objects.
Year
DOI
Venue
2005
10.1109/ICME.2005.1521413
2005 IEEE International Conference on Multimedia and Expo (ICME), Vols 1 and 2
Keywords
Field
DocType
visual perception,data acquisition,application software,algorithm design and analysis,acceleration,computer graphics,data reduction
Computer vision,Polygon,Algorithm design,Vertex (geometry),Computer science,Data acquisition,Acceleration,Artificial intelligence,Computer graphics,Distortion,Data reduction
Conference
Citations 
PageRank 
References 
0
0.34
3
Authors
3
Name
Order
Citations
PageRank
Insu Park110112.11
Shahram Shirani225037.41
David W. Capson320729.98