Title
NiceMeetVR: facing professional baseball pitchers in the virtual batting cage
Abstract
In this paper, we introduce a new virtual baseball batting training system called NICEMEET VR, which enable batters to face a variety of baseball pitchers. The pitching motions are obtained using the video-based motion capture system called KROPS, which enable users to capture the 3D human motion from a single view video sequences. The batter holds a bat with a reflector attached to the sweet spot, and stands in front of the screen where the pitching motions are projected. No real baseball is actually thrown. Instead, a 3D virtual ball is rendered over the screen. The batter swings the bat toward the ball when it reaches the home-base. The trajectory of the swung bat is analyzed using dual supply photoelectric sensors behind the screen, that cast and also detect the infra red beam reflected by the bat. Using our system, the player can practice batting against any pitcher, such as top professional major league pitchers, or famous pitchers in the past by capturing their motion from videos.
Year
DOI
Venue
2002
10.1145/508791.509000
SAC
Keywords
Field
DocType
virtual batting cage,human motion,nicemeet vr,baseball pitcher,video-based motion capture system,real baseball,training system,pitching motion,virtual ball,professional baseball pitcher,new virtual baseball batting,batter swing,virtual reality,infra red,motion capture
Motion capture,Virtual reality,Computer graphics (images),Training system,Computer science,Photoelectric sensor,Human motion,Virtual training,Trajectory
Conference
ISBN
Citations 
PageRank 
1-58113-445-2
17
1.03
References 
Authors
4
3
Name
Order
Citations
PageRank
Taku Komura12343142.42
Atsushi Kuroda2201.54
Yoshihisa Shinagawa31900124.80