Title
Gaming, Fine Art, and Familiar Strangers
Abstract
For this issue's Works in Progress, we have six abstracts in the areas of pervasive gaming, interactive entertainment, and interpersonal interactions. Three of the abstracts cover gaming systems that combine physical and virtual environments. These discuss new development frameworks and toolkits, analyze how users interact in gaming environments, and evaluate new technology for these environments. Two abstracts discuss interactive digital art: a system that observes and interacts with dancers and a methodology, and a toolkit for designing new digital art systems. The final abstract describes a system for helping individuals better understand the subtle interactions that they have with the people around them ("familiar strangers").
Year
DOI
Venue
2004
10.1109/MPRV.2004.1269129
IEEE Pervasive Computing
Keywords
DocType
Volume
familiar stranger,interactive digital art,familiar strangers,new technology,gaming environment,new development framework,pervasive gaming,gaming system,new digital art system,fine art,interactive entertainment,interpersonal interaction
Journal
3
Issue
Citations 
PageRank 
1
2
0.40
References 
Authors
0
18
Name
Order
Citations
PageRank
Nuno Correia132865.01
Luis Romero220.40
JORGE SANTIAGO3162.01
Kalle Jegers41117.05
Mikael Wiberg536542.83
Eric Paulos61594149.24
Robert Wechsler720.74
Frieder Weiss820.40
Duncan McCaffery9375.99
Joe Finney1020732.31
Stefan Schmid1155971.98
Andrew Scott1217114.50
Simon Lock13497.29
Jennifer G. Sheridan1481756.75
adam t lindsay158811.29
Stewart Kember1620.40
Peter Phillips1720.40
Jen Allanson18101.04