Abstract | ||
---|---|---|
Based on manual simulation experiments, we propose a type of agent as a MultiLayerd Planning(MLP) Architecture to identify the game situation and create action policy. As a team, we will arrange the various type of agent according to game strategy, and realize semi-cooperative Multiagent model with minimum amount of communication. |
Year | Venue | Keywords |
---|---|---|
1997 | RoboCup-97: Robot Soccer World Cup I | soccer agent,multi-layered planning architecture,simulation experiment |
Field | DocType | ISBN |
Football,Architecture,Simulation,Computer science,Intelligent robots,Game strategy,Autonomous system (mathematics),Artificial intelligence,Systems architecture,Reinforcement learning | Conference | 3-540-64473-3 |
Citations | PageRank | References |
0 | 0.34 | 1 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ransui Iso | 1 | 0 | 0.34 |
H. Inazumi | 2 | 92 | 13.83 |