Abstract | ||
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Choquet Integral (CI), which is known as a fuzzy measure-based technique, has been a general aggregation tool for multi-criteria decision making problem. In this paper, we apply Choquet Integral to unit selection problem in Real Time Strategy (RTS) game. In addition, three new fuzzy integrals named Mean-based Fuzzy Integral (Me-based FI), Max-based Fuzzy Integral (Ma-based FI), and Order-based Fuzzy Integral (Or-based FI) are developed, which relax the monotonicity requirement of the traditional fuzzy measures and consider different properties of game play. We compare the performance of Choquet Integral and the new proposed ones on this practical application with highly non-monotonic data. Experiments show that the proposed new fuzzy integrals achieved better learning performance and testing result. |
Year | DOI | Venue |
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2011 | 10.1109/FUZZY.2011.6007426 | IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ 2011) |
Keywords | Field | DocType |
Real time strategy game, feature interacton, fuzzy integral, fuzzy measure, Warcraft III | Mathematical optimization,Fuzzy classification,Defuzzification,Computer science,Fuzzy set operations,Fuzzy measure theory,Artificial intelligence,Choquet integral,Fuzzy number,Type-2 fuzzy sets and systems,Membership function,Machine learning | Conference |
Volume | Issue | ISSN |
null | null | 1098-7584 |
Citations | PageRank | References |
8 | 0.64 | 10 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Y. J. Li | 1 | 8 | 0.64 |
Peter H. Ng | 2 | 18 | 4.14 |
H. B. Wang | 3 | 8 | 0.64 |
Simon Chi Keung Shiu | 4 | 667 | 35.42 |
Yan Li | 5 | 101 | 11.46 |