Abstract | ||
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Novel applications in the area of embedded systems evermore rely on the ability of these systems to communicate with each other. In order to avoid design errors system/ network co-simulation is a possible technique which allows investigating interdependencies between system and network already during early development stages. In this paper we present a novel synchronization method which improves performance of cycle accurate system/network co-simulation by triggering synchronization cycles solely by events generated in the network domain without losing accuracy. The implementation is set on top of a High Level Architecture based simulation platform, providing a great amount of flexibility. Results of performance analysis show that our approach is scalable in several dimensions and can significantly speedup system/network co-simulation compared to common conservative synchronization algorithms. |
Year | DOI | Venue |
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2011 | 10.1145/2020876.2020892 | SBCCI |
Keywords | Field | DocType |
synchronization cycle,network domain,design errors system,efficient co-simulation,novel application,common conservative synchronization algorithm,network co-simulation,novel synchronization method,cycle accurate system,networked embedded device,speedup system,embedded system | Synchronization,Computer science,Real-time computing,SystemC,Co-simulation,Synchronization algorithm,Embedded system,Scalability,High-level architecture,Speedup,Distributed computing | Conference |
Citations | PageRank | References |
2 | 0.47 | 10 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Christoph Roth | 1 | 25 | 4.53 |
Oliver Sander | 2 | 75 | 9.78 |
Jürgen Becker | 3 | 1894 | 259.42 |