Title
An improved rendering technique for ray tracing Bézier and B-spline surfaces.
Abstract
Both numerical and subdivision methods are widely used approaches for ray tracing parametric surfaces. However, the expense of finding the ray-surface intersection points is a major drawback. Thus, simpler and less memory-intensive strategies are needed to improve these methods without further complicating them. This work presents an efficient algorithm for enhancing the performance of both numerical and subdivision methods. The proposed technique can be extended to most applications based on these two methods. The computational time of both approaches is improved by 16-40%. Copyright (C) 2000 John Wiley & Sons, Ltd.
Year
DOI
Venue
2000
10.1002/1099-1778(200009)11:4<209::AID-VIS231>3.3.CO;2-V
JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION
Keywords
Field
DocType
ray tracing,Newton's method,Bezier clipping,parametric surfaces,Bezier surfaces
Parametric surface,B-spline,Computer graphics (images),Computer science,Ray tracing (graphics),Subdivision,Bézier curve,Rendering (computer graphics),Newton's method
Journal
Volume
Issue
ISSN
11
4
1049-8907
Citations 
PageRank 
References 
4
0.44
15
Authors
3
Name
Order
Citations
PageRank
Shyue-wu Wang1191.62
Zen-Chung Shih226519.88
Ruei-Chuan Chang326756.19