Title | ||
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A real-time network board game system using tactile and auditory senses for the visually impaired |
Abstract | ||
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In this paper, we introduce an interactive board game system using tactile and auditory senses for the visually impaired. Reversi was implemented because it has relatively simple rules. We performed experiments to evaluate the system with visually impaired and sighted persons. Results show that the visually impaired could play Reversi smoothly using the interactive system. |
Year | DOI | Venue |
---|---|---|
2010 | 10.1007/978-3-642-14097-6_41 | ICCHP (1) |
Keywords | Field | DocType |
sighted person,auditory sense,interactive board game system,simple rule,interactive system,real-time network board game,auditory display,real time | Computer vision,Auditory senses,Computer science,Real time networks,Human–computer interaction,Artificial intelligence,Auditory display | Conference |
Volume | ISSN | ISBN |
6179 | 0302-9743 | 3-642-14096-3 |
Citations | PageRank | References |
2 | 0.53 | 4 |
Authors | ||
8 |
Name | Order | Citations | PageRank |
---|---|---|---|
Daisuke Nagasaka | 1 | 4 | 1.40 |
Naoki Kaneda | 2 | 5 | 1.85 |
Kazunori Itoh | 3 | 19 | 8.75 |
Makoto Otani | 4 | 41 | 16.01 |
Michio Shimizu | 5 | 13 | 4.38 |
Masahiko Sugimoto | 6 | 6 | 2.91 |
Masami Hashimoto | 7 | 8 | 5.36 |
Mizue Kayama | 8 | 35 | 16.03 |