Title
On Complexity of Flooding Games on Graphs with Interval Representations
Abstract
The flooding games, which are called Flood-It, Mad Virus, or HoneyBee, are a kind of coloring games and they have been becoming popular online. In these games, each player colors one specified cell in his/her turn, and all connected neighbor cells of the same color are also colored by the color. This flooding or coloring spreads on the same color cells. It is natural to consider these new coloring games on more general boards, or general graphs. Recently, computational complexities of the variants of the flooding games on several graph classes have been studied. In this paper, we investigate the flooding games on some graph classes characterized by interval representations. Our results state that the number of colors is a key parameter to determine the computational complexity of the flooding games. When the number of colors is a fixed constant, these games can be solved in polynomial time on an interval graph. On the other hand, if the number of colors is not bounded, the flooding game is NP-complete on a proper interval graph. We also state similar results for split graphs.
Year
DOI
Venue
2012
10.1007/978-3-642-45281-9_7
TJJCCGG
DocType
Volume
Citations 
Conference
abs/1206.6201
2
PageRank 
References 
Authors
0.42
13
5
Name
Order
Citations
PageRank
hiroyuki fukui120.42
Yota Otachi216137.16
Ryuhei Uehara352875.38
Takeaki Uno41319107.99
yushi uno522228.80