Abstract | ||
---|---|---|
Augmented reality is a type of reproduction that adds virtual objects to real scenes. Recently, remarkable growth in the use of augmented reality has been reported and a number of applications are being developed. Although numerous applications have been proposed, many challenges remain. In particular, lack of harmony between the virtual object and real scene is crucial to the performance of augmented reality. Therefore, research into ways to improve this drawback is required. In this paper, we propose a novel paradigm called ldquovirtual duplicationrdquo that enables the movement of objects freely between virtual and real worlds. The proposed method copies objects from a real scene directly. It is possible to generate harmonious objects because the method uses the texture of a real scene. Furthermore, three-dimensional (3D) information is easier to obtain using the proposed environment for acquiring 3D models. Unlike previous methods, our proposed method does not depend on the user's ability. |
Year | DOI | Venue |
---|---|---|
2008 | 10.1109/CSSE.2008.1302 | CSSE (2) |
Keywords | Field | DocType |
proposed method copies object,virtual object,proposed environment,rigid objects,previous method,3d modeling,augmented reality,image sequences,three-dimensional information,tangible interface,real world,harmonious object,real scene,virtual duplication,matrix decomposition,argon,gold,three dimensional,solid modeling | Virtual image,Drawback,Computer vision,Computer science,Matrix decomposition,Augmented reality,Solid modeling,Artificial intelligence,3D modeling | Conference |
Volume | ISBN | Citations |
2 | 978-0-7695-3336-0 | 0 |
PageRank | References | Authors |
0.34 | 6 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Kyungboo Jung | 1 | 1 | 1.37 |
Seungdo Jeong | 2 | 25 | 8.82 |
Byung-Uk Choi | 3 | 50 | 14.62 |