Title
A study of correlations among image resolution, reaction time, and extent of motion in remote motor interactions
Abstract
Motor interaction in virtual sculpting, dance trainings, and physiological rehabilitation requires close virtual proximity of users, which may be hindered by low resolution of images and system latency. This paper reports on the results of our investigation aiming to explore the pros and cons of using ultrahigh 4K resolution displays (4096 × 2160 pixels) in remote motor interaction. 4K displays are able to overcome the problem of visible pixels and they are able to show more accurate image details on the level of textures, shadows, and reflections. It was our assumption that such image details can not only satisfy visual comfort of the users, but also provide detailed visual cues and improve the reaction time of users in motor interaction. To validate this hypothesis, we explored the relationships between the reaction time of subjects responding to a series of action-reaction type of games and resolution of the image used in an experiment. The results of our experiment showed that the subjects' reaction time is significantly shorter in 4K images than in HD or VGA images in motor interaction with small motion envelope.
Year
DOI
Venue
2014
10.1155/2014/463179
Advances in Human-Computer Interaction
Field
DocType
Volume
Sensory cue,Computer vision,Computer graphics (images),Computer science,Latency (engineering),Simulation,Virtual sculpting,Pixel,Artificial intelligence,Video Graphics Array,Image resolution
Journal
2014
Issue
ISSN
Citations 
1
1687-5893
0
PageRank 
References 
Authors
0.34
23
5
Name
Order
Citations
PageRank
Zoltán Rusák1468.65
Adrie Kooijman211.42
Yu Song341.20
Jouke Verlinden4185.28
Imre Horváth518121.01