Title
An intelligent tutor for teaching software design patterns
Abstract
How to teach students to design in the classroom? When is experience crucial to do design? In particular, how to teach design patterns to students who are beginning to know the importance of a good design? Experience is essential to understand and apply patterns in an effective way. Generally, novice users are not good at working in real experiences while they are good at learning new techniques and methods for designing. In this work, we show the results of teaching patterns using an artificial intelligent assistant that helps novice developers during the design process. Our assistant is an interface agent that observes novice users working, and when it detects that a design pattern can be applied, it makes a suggestion justifying its opinion. Thus, students understand when and where a pattern could be applied.(c) 2011 Wiley Periodicals, Inc. Comput Appl Eng Educ 22:583-592, 2014; View this article online at ; DOI
Year
DOI
Venue
2014
10.1002/cae.20582
Computer Applications in Engineering Education
Keywords
Field
DocType
intelligent agents
TUTOR,Intelligent agent,Software design,Computer science,Simulation,Software design pattern,Human–computer interaction,Engineering design process,Multimedia,Design pattern
Journal
Volume
Issue
ISSN
22
4
1061-3773
Citations 
PageRank 
References 
3
0.45
8
Authors
3
Name
Order
Citations
PageRank
Luis Berdún1145.43
Analia Amandi225513.43
Marcelo Campo363540.96