Title | ||
---|---|---|
Virtual Scrum: A teaching aid to introduce undergraduate software engineering students to scrum |
Abstract | ||
---|---|---|
Teaching agile practices is becoming a priority in Software engineering curricula as a result of the increasing use of agile methods (AMs) such as Scrum in the software industry. Limitations in time, scope, and facilities within academic contexts hinder students' hands-on experience in the use of professional AMs. To enhance students' exposure to Scrum, we have developed Virtual Scrum, an educational virtual world that simulates a Scrum-based team room through virtual elements such as blackboards, a Web browser, document viewers, charts, and a calendar. A preliminary version of Virtual Scrum was tested with a group of 45 students running a capstone project with and without Virtual Scrum support. Students' feedback showed that Virtual Scrum is a viable and effective tool to implement the different elements in a Scrum team room and to perform activities throughout the Scrum process. (c) 2013 Wiley Periodicals, Inc. Comput Appl Eng Educ 999: XX-XX, 2013; View this article online at ; DOI 10.1002/cae.21588 (c) 2013 Wiley Periodicals, Inc. Comput Appl Eng Educ 23:147-156, 2015; View this article online at ; DOI |
Year | DOI | Venue |
---|---|---|
2015 | 10.1002/cae.21588 | Computer Applications in Engineering Education |
Keywords | Field | DocType |
scrum,agile methodologies,virtual worlds | Scrum,Metaverse,Agile practices,Software engineering,Web browser,Simulation,Computer science,Agile software development,Software,Capstone project,Empirical process (process control model) | Journal |
Volume | Issue | ISSN |
23 | 1 | 1061-3773 |
Citations | PageRank | References |
9 | 0.62 | 22 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Guillermo Rodríguez | 1 | 34 | 6.46 |
Alvaro Soria | 2 | 53 | 8.79 |
Marcelo Campo | 3 | 635 | 40.96 |