Title
Lighting virtual objects in a single image via coarse scene understanding.
Abstract
Achieving convincing visual consistency between virtual objects and a real scene mainly relies on the lighting effects of virtual-real composition scenes. The problem becomes more challenging in lighting virtual objects in a single real image. Recently, scene understanding from a single image has made great progress. The estimated geometry, semantic labels and intrinsic components provide mostly coarse information, and are not accurate enough to re-render the whole scene. However, carefully integrating the estimated coarse information can lead to an estimate of the illumination parameters of the real scene. We present a novel method that uses the coarse information estimated by current scene understanding technology to estimate the parameters of a ray-based illumination model to light virtual objects in a real scene. Our key idea is to estimate the illumination via a sparse set of small 3D surfaces using normal and semantic constraints. The coarse shading image obtained by intrinsic image decomposition is considered as the irradiance of the selected small surfaces. The virtual objects are illuminated by the estimated illumination parameters. Experimental results show that our method can convincingly light virtual objects in a single real image, without any pre-recorded 3D geometry, reflectance, illumination acquisition equipment or imaging information of the image.
Year
DOI
Venue
2014
10.1007/s11432-013-4936-0
SCIENCE CHINA Information Sciences
Keywords
Field
DocType
illumination estimation, lighting virtual object, single image, scene understanding, photo editing
Computer vision,Computer graphics (images),3d geometry,Image-based lighting,Artificial intelligence,Real image,Reflectivity,Mathematics,Photo editing
Journal
Volume
Issue
ISSN
57
9
1869-1919
Citations 
PageRank 
References 
18
0.46
33
Authors
3
Name
Order
Citations
PageRank
Xiaowu Chen160545.05
Xin Jin216217.20
Ke Wang3250.95