Abstract | ||
---|---|---|
•Game-based learning environment requires concrete real-time analytical tool.•We propose a new tool for visualisation of student learning model during gameplay session.•Tool can be used by educators and by students to track the game progress.•Evaluation of the proposed approach was done through an empirical study.•Initial quantitative results and recorded opinions of the participants speak in favour of the proposed approach. |
Year | DOI | Venue |
---|---|---|
2015 | 10.1016/j.chb.2014.09.005 | Computers in Human Behavior |
Keywords | Field | DocType |
Learning analytics,Data visualisation,Serious games | Social psychology,Experiential learning,Active learning,Learning analytics,Game mechanics,Computer science,Game design,Knowledge management,Synchronous learning,Learning environment,Game Developer,Multimedia | Journal |
Volume | Issue | ISSN |
47 | C | 0747-5632 |
Citations | PageRank | References |
6 | 0.42 | 28 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Miroslav Minovic | 1 | 71 | 11.35 |
Milos Milovanovic | 2 | 76 | 12.20 |
Uros Sosevic | 3 | 7 | 1.17 |
Miguel Ángel Conde González | 4 | 86 | 13.06 |