Title
Increasing exergame physical activity through self and opponent avatar appearance.
Abstract
•We manipulated the appearance of self and opponent avatars in an exergame.•Using a normal weight (vs. obese) avatar boosted physical activity in real life.•Physical activity was increased when self and opponent avatars had normal weight.•Physical activity decreased when self and opponent avatars were obese.
Year
DOI
Venue
2014
10.1016/j.chb.2014.09.038
Computers in Human Behavior
Keywords
Field
DocType
Avatars,Physical activity,Exergames,Priming,Social comparison
Social psychology,Social cue,Priming (psychology),Psychology,Social comparison theory,Increased physical activity,Avatar
Journal
Volume
Issue
ISSN
41
C
0747-5632
Citations 
PageRank 
References 
11
0.67
4
Authors
2
Name
Order
Citations
PageRank
Jorge Pena1856.13
Eunice Kim2111.01