Abstract | ||
---|---|---|
•We manipulated the appearance of self and opponent avatars in an exergame.•Using a normal weight (vs. obese) avatar boosted physical activity in real life.•Physical activity was increased when self and opponent avatars had normal weight.•Physical activity decreased when self and opponent avatars were obese. |
Year | DOI | Venue |
---|---|---|
2014 | 10.1016/j.chb.2014.09.038 | Computers in Human Behavior |
Keywords | Field | DocType |
Avatars,Physical activity,Exergames,Priming,Social comparison | Social psychology,Social cue,Priming (psychology),Psychology,Social comparison theory,Increased physical activity,Avatar | Journal |
Volume | Issue | ISSN |
41 | C | 0747-5632 |
Citations | PageRank | References |
11 | 0.67 | 4 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jorge Pena | 1 | 85 | 6.13 |
Eunice Kim | 2 | 11 | 1.01 |