Title
A serious game for introducing set-based concurrent engineering in industrial practices.
Abstract
This article proposes a Serious Game about Set-Based Concurrent Engineering', which is one of the elements of lean practices in product design and development. Although Set-Based Concurrent Engineering is becoming popular in academia, in practice, understanding and adoption of it are low. Thus, the game presented in this article is designed to bring hands-on experience to practitioners to understand its principles and associated enablers. The game is structured in two stages, simulating the traditional approach to concept development, called Point-Based Concurrent Engineering', and the lean approach, called Set-Based Concurrent Engineering, respectively. Performance metrics are provided in the game to track teams' performances in the two stages. Several practitioners have played the game. This article also presents the feedback obtained from a game session to illustrate the educational purposes and effectiveness of the game.
Year
DOI
Venue
2014
10.1177/1063293X14550104
CONCURRENT ENGINEERING-RESEARCH AND APPLICATIONS
Keywords
DocType
Volume
lean product development,set-based concurrent engineering,point-based concurrent engineering,serious gaming
Journal
22.0
Issue
ISSN
Citations 
4.0
1063-293X
3
PageRank 
References 
Authors
0.43
6
4
Name
Order
Citations
PageRank
Endris Kerga161.87
Monica Rossi2167.10
Marco Taisch341.12
Sergio Terzi412924.96