Title
Light Source Estimation In Mobile Augmented Reality Scenes By Using Human Face Geometry
Abstract
Light source estimation and virtual lighting must be believable in terms of appearance and correctness in augmented reality scenes. As a result of illumination complexity in an outdoor scene, realistic lighting for augmented reality is still a challenging problem. In this paper, we propose a framework based on an estimation of environmental lighting from well-defined objects, specifically human faces. The method is tuned for outdoor use, and the algorithm is further enhanced to illuminate virtual objects exposed to direct sunlight. Our model can be integrated into existing mobile augmented reality frameworks to enhance visual perception.
Year
DOI
Venue
2014
10.1587/transinf.E97.D.1974
IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS
Keywords
Field
DocType
Mobile Augmented Reality, Outdoor Illumination, Real-time Rendering
Computer vision,Computer graphics (images),Real-time rendering,Computer science,Correctness,Augmented reality,Artificial intelligence,Light source,Visual perception,Face (geometry)
Journal
Volume
Issue
ISSN
E97D
8
1745-1361
Citations 
PageRank 
References 
0
0.34
14
Authors
2
Name
Order
Citations
PageRank
Emre Koc1192.26
Selim Balcisoy226437.15