Title
The Price of Anarchy in Large Games.
Abstract
We present an analysis framework for bounding the price of anarchy (POA) in games that have many players, as in many of the games most pertinent to computer science applications. We use this framework to demonstrate that, in many of the models in which the POA has been studied, the POA in large games is much smaller than the worst-case bound. Our framework also differentiates between mechanisms with similar worst-case performance, such as simultaneous uniform-price auctions and greedy combinatorial auctions, thereby providing new insights about which mechanisms are likely to perform well in realistic settings.
Year
DOI
Venue
2015
10.1145/2897518.2897580
STOC
Keywords
Field
DocType
Price of Anarchy,Large games,Smoothness,Combinatorial auctions
Mathematical economics,Price of stability,Combinatorial auction,Computer science,Common value auction,Price of anarchy,Smoothness,Bounding overwatch
Journal
Volume
ISSN
Citations 
abs/1503.04755
0737-8017
2
PageRank 
References 
Authors
0.38
9
5
Name
Order
Citations
PageRank
Michal Feldman1109593.13
Nicole Immorlica2120793.59
Brendan Lucier363852.17
Tim Roughgarden44177353.32
Vasilis Syrgkanis536542.33