Title
An Area Merge Operation for Smooth Zooming.
Abstract
When zooming a digital map it is often necessary that two or more area features must be merged. If this is done abruptly, it leads to big changes in geometry, perceived by the user as a "jump" on the screen. To obtain a gradual merge of two input objects to one output object this chapter presents three algorithms to construct a corresponding 3D geometry that may be used for the user's smooth zooming operations. This is based on the assumption that every feature in the map is represented in 3D, where the 2D coordinates are the original representation, and 1D represents the scale as a Z value. Smooth zooming in or out is thus equivalent to the vertical movement of a horizontal slice plane (downwards or upwards).
Year
DOI
Venue
2014
10.1007/978-3-319-03611-3_16
Lecture Notes in Geoinformation and Cartography
Field
DocType
ISSN
Computer vision,3d geometry,Computer science,Zoom,Artificial intelligence,Merge (version control),Jump,Delaunay triangulation
Conference
1863-2246
Citations 
PageRank 
References 
0
0.34
4
Authors
4
Name
Order
Citations
PageRank
Radan Suba170.86
Martijn Meijers2434.80
Lina Huang300.34
Peter Van Oosterom456969.36