Title | ||
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User-centric exergaming with fine-grain activity recognition: a dynamic optimization approach |
Abstract | ||
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Exergaming, the use of activity, exercise, and information in video games, has been a growing field for the promotion of wellness and for preventing and treating obesity. Realistic exergaming requires movements that are adapted from detailed, fine-grain motions. An appropriate, active exergame requires a user-centric design, allowing for accurate motion recognition as well as a real-time responsiveness, often balancing accuracy with latency. This paper presents a framework for such an exergaming system, specializing on human interaction. This system includes a method for dynamically altering the algorithm to analyze the trade-off between classification accuracy and real-time responsiveness, allowing for a unique, tailored, interactive experience. |
Year | DOI | Venue |
---|---|---|
2014 | 10.1145/2638728.2638806 | UbiComp Adjunct |
Keywords | Field | DocType |
signal processing,user interfaces,dynamic windowing,wireless health,derivative free optimization,user-centered design,user experience,classification accuracy,exergaming,user centered design | Derivative-free optimization,User experience design,Activity recognition,Computer science,Motion recognition,Latency (engineering),Human interaction,Human–computer interaction,User interface,Multimedia,User-centered design | Conference |
Citations | PageRank | References |
2 | 0.37 | 10 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Bobak Mortazavi | 1 | 45 | 8.38 |
Sunghoon Ivan Lee | 2 | 65 | 16.80 |
Majid Sarrafzadeh | 3 | 3103 | 317.63 |