Title
Realtime Illustrative Rendering of Large Scale Skinned Meshes
Abstract
Line drawing can express meaningful information by ignoring less important or distracting details, and thus becomes a popular shape depiction technique. However, existing methods mainly focused on static data. Although we can apply these methods to animated data frame by frame, it is still not applicable for large scale model due to the high computational cost. In this paper, we present a real time line drawing method for skinned mesh. We exploit the surface normal coherency between neighbouring frames to accelerate the computation of surface normal which is the bottleneck of most line drawing methods. The experimental results show that our method is both efficient and effective.
Year
DOI
Venue
2014
10.1109/CSE.2014.326
C3S2E
Keywords
Field
DocType
skinned mesh,realtime illustrative rendering,computer animation,mesh generation,rendering (computer graphics),large scale skinned meshes,shape depiction technique,animated data,line drawing,normal updating,static data,real-time systems,shape
Scale model,Computer vision,Bottleneck,Polygon mesh,Computer graphics (images),Computer science,Alternate frame rendering,Frame (networking),Artificial intelligence,Rendering (computer graphics),Normal,Computation
Conference
Citations 
PageRank 
References 
0
0.34
25
Authors
5
Name
Order
Citations
PageRank
Juncong Lin110520.73
Guangyu Zhang204.06
Xing Gao3158.37
Minghong Liao49018.97
Lisheng Xiang500.34