Abstract | ||
---|---|---|
Quest UbiquX fuses a multimodal mixed reality implementation of a traditional tabletop role-play game with a location-based mobile aspect to provide a novel Ubiquitous gaming eXperience (UbiquX). Mobile devices are used to progress the game in a single-player adventure phase based on the players location in the real world. In addition, they support the interaction with an interactive tabletop surface in a collaborative skirmish phase. |
Year | DOI | Venue |
---|---|---|
2014 | 10.1145/2669485.2669527 | ITS |
Keywords | Field | DocType |
mixed reality,multimodal,user interfaces,pervasive game,localisation,tabletop | Location based applications,Computer science,Adventure,Mobile device,Human–computer interaction,Pervasive game,Mixed reality,Fuse (electrical),Multimedia | Conference |
Citations | PageRank | References |
6 | 0.52 | 6 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Chris Zimmerer | 1 | 12 | 3.61 |
Martin Fischbach | 2 | 35 | 7.98 |
Marc Erich Latoschik | 3 | 515 | 76.83 |