Abstract | ||
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The following study outlines a new computerized executive function task (Slippy's Adventure) inspired by the Towers of Hanoi task. The main focus was to determine if the task was developmentally sensitive. A further consideration was how physical embodiment would affect performance. This line of enquiry arose from recent developments in HCI (human-computer interaction), in particular, multimodal interfaces. To investigate the role of embodiment children completed Slippy's Adventure using an electronic floor mat and a computer keyboard. The results supported our hypothesis that 7 year olds would outperform 5 year olds. However, physical action did not have an ameliorative effect on performance as predicted. The implications of these findings are discussed with future considerations suggested. |
Year | DOI | Venue |
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2014 | 10.1109/DEVLRN.2014.6983018 | ICDL-EPIROB |
Keywords | Field | DocType |
cognition,computer games,human computer interaction,user interfaces,hci,slippys adventure,toh,towers of hanoi task,childrens executive functioning,cognitive abilities,computer keyboard,computerized executive function task,electronic floor mat,human-computer interaction,multimodal interfaces,physical embodiment,developmental psychology,embodied cognition,executive function,planning,games,psychology,pediatrics | Adventure,Psychology,Embodied cognition,Hot cognition,Artificial intelligence,Cognition | Conference |
Citations | PageRank | References |
0 | 0.34 | 1 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
p j mckenna | 1 | 0 | 0.34 |
Oliver Lemon | 2 | 1072 | 86.38 |
martin corley | 3 | 0 | 0.34 |
d boa | 4 | 0 | 0.34 |
Gnanathusharan Rajendran | 5 | 84 | 13.00 |