Title
Dealing with degeneracy in triangulation
Abstract
Here is a method for dealing with a type of degeneracy that often arises in triangulation then the input contains much regularity, such as four or more points that lie on the same circle in 2D computations or five or more on the same sphere in 3D. The paper shows a dramatic application of Francis Sullivan's and my degeneracy method by Alexander Agathos (http://users.forthnet.gr/ath/agalex), who used it for surface reconstruction and simplification.
Year
DOI
Venue
2002
10.1109/MCISE.2002.1046599
Computing in Science and Engineering
Keywords
Field
DocType
computational geometry,mesh generation,solid modelling,2d computations,degeneracy,surface reconstruction,surface simplification,triangulation
Combinatorics,Computational geometry,Solid modelling,Geometric modeling,Degeneracy (mathematics),Triangulation (social science),Numerical analysis,Mathematics,Mesh generation,Computation
Journal
Volume
Issue
ISSN
4
6
1521-9615
Citations 
PageRank 
References 
3
0.45
1
Authors
1
Name
Order
Citations
PageRank
Beichl, Isabel16322.58