Abstract | ||
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We present a simple and high-quality 3D scanning system based on structured light. It uses the common setup of a video projector, a computer-controlled turntable and a single camera. Geometry is acquired using a combination of gray code and phase-shift projections, and it is stored and processed in a point-based representation. We achieve high accuracy by careful calibration of camera, projector, and turntable axis. In addition, we make use of the projector's calibration and extend it to a calibrated light source, allowing for a simple reconstruction of material properties for each surface point. We alternatively use a Lambertian reflectance model, or fit a Phong reflectance model to the samples under different turntable orientations. The acquisition pipeline is entirely point-based, avoiding the need of triangulation during all processing stages. |
Year | DOI | Venue |
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2005 | 10.1109/PBG.2005.194069 | SPBG |
Keywords | Field | DocType |
calibration,cameras,computational geometry,computer vision,image texture,light sources,3D scanning system,Lambertian reflectance model,Phong reflectance model,camera calibration,computer vision,image processing,image texture,point-based geometry,projector calibration,structured light acquisition system,turntable axis | Video projector,Computer graphics (images),Computer science,Image processing,Camera resectioning,Artificial intelligence,Geometry,Lambertian reflectance,Computer vision,Structured light,Image texture,Projector,Triangulation (social science) | Conference |
ISSN | ISBN | Citations |
1511-7813 | 3-905673-20-7 | 25 |
PageRank | References | Authors |
1.14 | 23 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Filip Sadlo | 1 | 457 | 33.92 |
Tim Weyrich | 2 | 408 | 28.87 |
Ronald Peikert | 3 | 695 | 35.93 |
Markus H. Gross | 4 | 10154 | 549.95 |