Title
An interactive CG system based an virtual sculpting and virtual woodblock printing
Abstract
We present an interactive computer graphic design system based on virtual sculpting to create three-dimensional (3D) solid objects and virtual woodblock printing to synthesize 2D images, with the stress on the aspect of a tool to enjoy creation or manipulation of 3D shapes. In the virtual sculpting system, a user can form a solid object as if carving a workpiece with chisels. A 3D object generated by the system looks like a real wooden sculpture. If using a board as a workpiece, a user can generate a virtual printing woodblock. A user can synthesize a woodblock print from the woodblock mentioned, a virtual paper sheet, ink, and a printing brush in a virtual space. In this system, the operations of sculpting and printing are similar to the real ones, and still even children can experience creation of complete computer graphics
Year
DOI
Venue
2000
10.1109/ICSMC.2000.885977
SMC
Keywords
Field
DocType
art,interactive systems,solid modelling,user interfaces,2d image synthesis,3d solid objects,carving,computer graphic design system,interactive system,solid object,three-dimensional solid objects,virtual sculpting,virtual woodblock printing,wooden sculpture,computer graphic,painting,ink,shape,solids,three dimensional,stress,computer graphics
Carving,Computer graphics (images),Inkwell,Computer science,3d shapes,Design systems,Virtual sculpting,User interface,Computer graphics,Virtual space
Conference
Volume
ISSN
ISBN
2
1062-922X
0-7803-6583-6
Citations 
PageRank 
References 
1
0.40
7
Authors
4
Name
Order
Citations
PageRank
Shinji Mizuno1792153.37
Yamamoto, S.210.40
Minoru Okada325058.32
Jun-ichiro Toriwaki4578136.04