Abstract | ||
---|---|---|
We present an interactive computer graphic design system based on virtual sculpting to create three-dimensional (3D) solid objects and virtual woodblock printing to synthesize 2D images, with the stress on the aspect of a tool to enjoy creation or manipulation of 3D shapes. In the virtual sculpting system, a user can form a solid object as if carving a workpiece with chisels. A 3D object generated by the system looks like a real wooden sculpture. If using a board as a workpiece, a user can generate a virtual printing woodblock. A user can synthesize a woodblock print from the woodblock mentioned, a virtual paper sheet, ink, and a printing brush in a virtual space. In this system, the operations of sculpting and printing are similar to the real ones, and still even children can experience creation of complete computer graphics |
Year | DOI | Venue |
---|---|---|
2000 | 10.1109/ICSMC.2000.885977 | SMC |
Keywords | Field | DocType |
art,interactive systems,solid modelling,user interfaces,2d image synthesis,3d solid objects,carving,computer graphic design system,interactive system,solid object,three-dimensional solid objects,virtual sculpting,virtual woodblock printing,wooden sculpture,computer graphic,painting,ink,shape,solids,three dimensional,stress,computer graphics | Carving,Computer graphics (images),Inkwell,Computer science,3d shapes,Design systems,Virtual sculpting,User interface,Computer graphics,Virtual space | Conference |
Volume | ISSN | ISBN |
2 | 1062-922X | 0-7803-6583-6 |
Citations | PageRank | References |
1 | 0.40 | 7 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shinji Mizuno | 1 | 792 | 153.37 |
Yamamoto, S. | 2 | 1 | 0.40 |
Minoru Okada | 3 | 250 | 58.32 |
Jun-ichiro Toriwaki | 4 | 578 | 136.04 |