Title
Animation based in dynamic simulation involving irregular objects with non-homogeneous rugosities
Abstract
We propose a new technique that provides a unified framework for modeling the collision dynamics of objects having arbitrary shape and rugosity. The technique as- sumes that boundary of the object is expressed by elemen- tary segments with some random distribution of perturba- tion. Collision detection and treatment is done considering this conceptual representation. In order to efficiently de- tect collision between irregular objects, we introduce the aumented oriented bounded box tree.
Year
DOI
Venue
2001
10.1109/CA.2001.982386
CA
Keywords
Field
DocType
collision processes,computer animation,digital simulation,dynamics,mechanical engineering computing,physics computing,animation,augmented oriented bounded box tree,collision detection,collision dynamics modeling,conceptual representation,dynamic simulation,elementary segments,irregular objects,nonhomogeneous rugosity,object boundary,object shape,random perturbation distribution,wrinkled objects
Computer vision,Collision detection,Computer graphics (images),Computer science,Physics engine,Collision,Rugosity,Artificial intelligence,Animation,Computer animation,Dynamic simulation,Bounded function
Conference
ISSN
ISBN
Citations 
1087-4844
0-7803-7237-9
1
PageRank 
References 
Authors
0.37
9
3
Name
Order
Citations
PageRank
luis a rivera110.37
Paulo Cezar Pinto Carvalho271.59
luiz velho310.37