Abstract | ||
---|---|---|
Splitting a volumetric object is a useful operation in volume graphics and its applications, but is not widely supported by existing systems for volume-based modeling and rendering. In this paper, we present an investigation into two main algorithmic approaches, namely, explicit and implicit splitting, for modeling and rendering splitting actions. We consider a generalized notion based on scalar fields, which encompasses discrete specifications (e.g., volume data sets) as well as procedural specifications (e.g., hypertextures) of volumetric objects. We examine the correctness, effectiveness, efficiency, and deficiencies of each approach in specifying and controlling a spatial and temporal specification of splitting. We propose methods for implementing these approaches and for overcoming their deficiencies. We present a modeling tool for creating specifications of splitting functions, and describe the use of volume scene graphs for facilitating direct rendering of volume splitting. We demonstrate the use of these approaches with examples of volume visualization, medical illustration, volume animation, and special effects. |
Year | DOI | Venue |
---|---|---|
2007 | 10.1109/TVCG.2007.48 | Visualization and Computer Graphics, IEEE Transactions |
Keywords | Field | DocType |
computer animation,graph theory,image texture,rendering (computer graphics),solid modelling,constructive volume geometry,discrete specifications,explicit splitting,explosion effect,fire effect,implicit splitting,medical illustration,object hypertexture,procedural specifications,spatial specification,spatial transfer function,special effects,temporal specification,volume animation,volume graphics,volume scene graph,volume visualization,volume-based modeling,volume-based rendering,volumetric object splitting,Volume graphics,constructive volume geometry,explosion effect.,fire effect,medical illustration,spatial transfer function,volume animation,volume splitting,volume visualization,volumetric scene graph | Graphics,Computer vision,Fire effect,Volume visualization,Computer graphics (images),Computer science,Artificial intelligence,Rendering (computer graphics) | Journal |
Volume | Issue | ISSN |
13 | 2 | 1077-2626 |
Citations | PageRank | References |
13 | 0.62 | 23 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shoukat Islam | 1 | 13 | 0.62 |
Deborah Silver | 2 | 566 | 23.48 |
Min Chen | 3 | 1293 | 82.69 |