Title
Synchronization of texture and depth map by data hiding for 3D H.264 video
Abstract
In this paper, a novel data hiding strategy is proposed to integrate disparity data, needed for 3D visualization based on depth image based rendering, into a single H.264 format video bitstream. The proposed method has the potential of being imperceptible and efficient in terms of rate distortion trade-off. Depth information has been embedded in some of quantized transformed coefficients (QTCs) while taking into account the reconstruction loop. This provides us with a high payload for embedding of depth information in the texture data, with a negligible decrease in PSNR. To maintain synchronization, the embedding is carried out while taking into account the correspondence of video frames. Three different benchmark video sequences containing different combinations of motion, texture and objects are used for experimental evaluation of the proposed algorithm.
Year
DOI
Venue
2011
10.1109/ICIP.2011.6116245
Image Processing
Keywords
Field
DocType
data encapsulation,image sequences,rendering (computer graphics),synchronisation,video coding,3D H.264 video,data hiding,depth image based rendering,depth map,quantized transformed coefficients,synchronization,texture map,video sequences,3D TV,DIBR,H.264/AVC,data hiding
Computer vision,Synchronization,Embedding,Pattern recognition,Computer science,Visualization,Information hiding,Artificial intelligence,Depth map,Image-based modeling and rendering,Quantization (signal processing),Payload
Conference
ISSN
ISBN
Citations 
1522-4880 E-ISBN : 978-1-4577-1302-6
978-1-4577-1302-6
1
PageRank 
References 
Authors
0.35
3
2
Name
Order
Citations
PageRank
Zafar Shahid115410.42
William Puech253576.74