Title
Reallocation Criteria on Multi-server Web-based MORPG System
Abstract
In recent times, the web-based applications has grown rapidly and there has been an explosive increase in the number of users. Hence, it is necessary to develop technique to deal with several users. In this study, we particularly focus on web-based multiplayer online role-playing games (MORPGs), which have a large number of users and deal with high frequency of user requests. In our previous work, we introduced a method to deal with a large number of users using multiple web servers and a dynamic data allocation method to deal with dynamic change in the user request. Using our method, we achieved a user capacity of 320 for the web-based MORPG system as opposed to 200 user capacity of the single server MORPG system. However, we found some cases in which our dynamic data allocation role was not effective. In this paper, we propose three rules for our dynamic data allocation method to address various situations. We evaluate these rules using four web servers and investigate their properties and effectiveness.
Year
DOI
Venue
2011
10.1109/AINA.2011.85
Advanced Information Networking and Applications
Keywords
Field
DocType
Internet,computer games,file servers,Web based multiplayer online role playing game,Web server,dynamic data allocation method,multiserver Web based MORPG system,reallocation criteria,Dynamic Data Allocation,Load Distribution,Web-based Application
Resource management,File server,Computer science,Computer network,Dynamic data,Web application,Dynamic priority scheduling,Web service,Distributed computing,Web server,The Internet
Conference
ISSN
ISBN
Citations 
1550-445X E-ISBN : 978-0-7695-4337-6
978-0-7695-4337-6
3
PageRank 
References 
Authors
0.46
6
4
Name
Order
Citations
PageRank
Masaki Kohana13114.06
Shusuke Okamoto26528.98
Masaru Kamada311585.04
Tatsuhiro Yonekura48729.48