Title
Identification of Inaccurate Effort Estimates in Agile Software Development
Abstract
Like in every process model, agile processes (e.g. Scrum, eXtreme Programming) depend on accurate estimations to enable meaningful prioritization, iteration- and release planning. The emphasis of this paper is on "Planning Poker", a widely used estimation technique in agile context. The goal is to identify inaccurate effort estimates to enable more precise project scheduling and release planning. In a first step, basic terms (e.g. development effort, functional effort) of traditional effort estimation were declared in the agile context. Afterwards-within the main part of the paper-a set of metrics is proposed, which can be used to evaluate accuracy of estimates. These metrics are based on the estimated efforts and interim results of the estimation process. Since the usage of these metrics needs to be seamlessly integrated into the Planning Poker process, we have conceptualized a computer-aided tool to collect and evaluate necessary data. To get a first proof of concept and preliminary feedback, we developed a corresponding prototype and applied it to a students' project. The prototype is based on a stationary multi-touch device and offers an intuitive user interface to perform the Planning Poker process. While estimation takes place, it collects required data and identifies inaccurate estimates with the help of the proposed metrics. The second part of the paper summarizes assets and drawbacks concerning usability and the user interface of the prototype.
Year
DOI
Venue
2013
10.1109/APSEC.2013.114
APSEC), 2013 20th Asia-Pacific
Keywords
Field
DocType
estimation theory,iterative methods,planning,project management,scheduling,software prototyping,user interfaces,agile process,agile software development,computer-aided tool,development effort,effort estimation,estimation process,estimation technique,iteration-planning,planning poker process,process model,project scheduling,release planning,stationary multitouch device,user interface,agile,effort estimation,media supported interaction,planning poker,scrum
Scrum,Schedule (project management),Systems engineering,Software engineering,Computer science,Usability,Real-time computing,Agile software development,Planning poker,User interface,Extreme programming,Project management
Conference
Volume
ISSN
ISBN
2
1530-1362
978-1-4799-2143-0
Citations 
PageRank 
References 
4
0.46
6
Authors
4
Name
Order
Citations
PageRank
Florian Raith150.83
Ingo Richter2131.06
Robert Lindermeier340.80
Gudrun Klinker41581274.19