Title
A new vertex coding scheme using the center of the gravity center of a triangle
Abstract
This paper presents an efficient contour-based method for the lossy shape coding. An object is approximated by a polygon because of its inherent quality control and the high-level shape features it intrinsically carries. For encoding the vertices of a polygon, we use the fixed length code because it has more merits than variable length code. The most important factor to determine the amount of bits for a polygon with FLC is the dynamic range of the relative addresses between consecutive vertices of a polygon. To reduce the amount of bits for a polygon, we focus on reducing the dynamic range of vertices using the center of the gravity of a triangle. Simulation results show outstanding performances of the proposed method in the rate-distortion sense.
Year
Venue
Keywords
2000
EUSIPCO
shape,encoding,image reconstruction,dynamic range,gravity,transform coding
Field
DocType
ISBN
Topology,Polygon,Combinatorics,Polygon covering,Visibility polygon,Simple polygon,Star-shaped polygon,Affine-regular polygon,Monotone polygon,Mathematics,Complex polygon
Conference
978-952-1504-43-3
Citations 
PageRank 
References 
0
0.34
3
Authors
3
Name
Order
Citations
PageRank
Yun, Byoung-Ju100.34
JongWon Yi2112.83
Seong-Dae Kim318425.81