Abstract | ||
---|---|---|
A proposed mathematical framework is the basis for a viewer-centric digital editor for 3D movies that's driven by the audience's perception of the scene. The editing tool allows both shot planning and after-the-fact digital manipulation of the perceived scene shape. |
Year | DOI | Venue |
---|---|---|
2011 | 10.1109/MCG.2010.37 | IEEE computer graphics and applications |
Keywords | Field | DocType |
video signal processing,multiview geometry,scene perception,3d movies digital editing,after-the-fact digital manipulation,user interfaces,image-based rendering,viewer centric digital editor,computer graphics,user studies,graphics and multimedia,3d movies,shot planning,novel view synthesis,digital cinematography,stereoscopy,stereo image processing | Computer graphics (images),Computer science,Stereopsis,Artificial intelligence,Image-based modeling and rendering,Computer graphics,Computer vision,Visualization,Stereoscopy,User interface,Perception,User studies,Multimedia | Journal |
Volume | Issue | ISSN |
31 | 1 | 0272-1716 |
Citations | PageRank | References |
38 | 1.93 | 3 |
Authors | ||
6 |
Name | Order | Citations | PageRank |
---|---|---|---|
S. J. Koppal | 1 | 38 | 1.93 |
C. Lawrence Zitnick | 2 | 7321 | 332.72 |
Michael F. Cohen | 3 | 7896 | 1058.75 |
Sing Bing Kang | 4 | 5064 | 345.13 |
B. Ressler | 5 | 38 | 1.93 |
R. Alex Colburn | 6 | 634 | 52.28 |