Title
Game design in virtual reality systems for stroke rehabilitation.
Abstract
We propose a model for the structured design of games for post-stroke rehabilitation. The model is based on experiences with game development for a haptic and stereo vision immersive workbench intended for daily use in stroke patients' homes. A central component of this rehabilitation system is a library of games that are simultaneously entertaining for the patient and beneficial for rehabilitation [1], and where each game is designed for specific training tasks through the use of the model. Contact: daniel@goude.se.
Year
Venue
Keywords
2007
Studies in Health Technology and Informatics
Game design patterns,stroke rehabilitation,therapy,virtual reality
Field
DocType
Volume
Rehabilitation,Virtual reality,Stroke,Game design,Knowledge management,Human–computer interaction,Physical medicine and rehabilitation,Medicine
Conference
125
ISSN
Citations 
PageRank 
0926-9630
18
2.72
References 
Authors
1
3
Name
Order
Citations
PageRank
Daniel Goude1182.72
Staffan Björk2182.72
Martin Rydmark3182.72