Abstract | ||
---|---|---|
Sensors and effectors of all sorts are becoming more and more integrated in human everyday lives. Systems built on top of these sensors/effectors adding a cybernetic component in order to assist humans in their everyday life are called Cyber-Physical Systems. Such systems may be difficult to analyze and design, as they are composed of numerous interacting entities immerged in a dynamic and partially predictable environment. The goal of this paper is to propose a methodological approach based upon Multi-Agent Systems that has two main advantages. First it allows the decomposition of CPS structural and behavioral complexity and, second, it enables a prototyping by simulation approach that eases system validation. |
Year | DOI | Venue |
---|---|---|
2015 | 10.1016/j.procs.2015.07.245 | Procedia Computer Science |
Field | DocType | Volume |
Everyday life,System validation,Computer science,Human–computer interaction,Cyber-physical system,Artificial intelligence,Machine learning,Cybernetics | Conference | 56 |
ISSN | Citations | PageRank |
1877-0509 | 1 | 0.38 |
References | Authors | |
4 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Samuel Deniaud | 1 | 6 | 1.97 |
p descamps | 2 | 1 | 0.38 |
Vincent Hilaire | 3 | 429 | 43.72 |
olivier lamotte | 4 | 1 | 0.38 |
Sebastian Rodriguez | 5 | 110 | 12.02 |