Abstract | ||
---|---|---|
Human continuously directs his eyes toward interesting points to recognize an object. Such eye movement or visual attention plays an important role in human vision. To simulate such eye movements, this paper proposes a virtual active vision head with binocular fish-eve lenses. Moving objects are detected within the wide angle of view obtained through fish-eye lens by comparing the input image with the background image estimated by an adaptive M-estimator. The location of the moving object is used as visual cue to achieve the saccadic eye movement. The proposed virtual active vision system was implemented on PC cluster. Two PCs are used to capture images through the left and right fish-eye lenses and a PC with four processors is used for image processing. The real time gaze control is achieved on the proposed virtual binocular active vision system. |
Year | DOI | Venue |
---|---|---|
2000 | 10.1109/ICSMC.2000.886342 | IEEE International Conference on Systems Man and Cybernetics Conference Proceedings |
Keywords | Field | DocType |
virtual reality,real time,lenses,image processing,machine vision,active vision,control systems,real time systems,visual cues,head,eye movement | Monocular vision,Object detection,Computer vision,Active vision,Binocular disparity,Computer graphics (images),Computer science,Stereoblindness,Image processing,Lens (optics),Eye movement,Artificial intelligence | Conference |
ISSN | Citations | PageRank |
1062-922X | 1 | 0.36 |
References | Authors | |
8 | 7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Takio Kurita | 1 | 1022 | 185.31 |
Hiroyuki Shimai | 2 | 10 | 2.11 |
yasutaka baba | 3 | 1 | 0.36 |
T. Mishima | 4 | 101 | 19.65 |
Masaru Tanaka | 5 | 4 | 1.24 |
Shotaro Akaho | 6 | 650 | 79.46 |
Shinji Umeyama | 7 | 108 | 15.65 |