Abstract | ||
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LEGO is a globally popular toy composed of colorful interlocking plastic bricks that can be assembled in many ways; however, this special feature makes designing a LEGO sculpture particularly challenging. Building a stable sculpture is not easy for a beginner; even an experienced user requires a good deal of time to build one. This paper provides a novel approach to creating a balanced LEGO sculpture for a 3D model in any pose, using centroid adjustment and inner engraving. First, the input 3D model is transformed into a voxel data structure. Next, the model’s centroid is adjusted to an appropriate position using inner engraving to ensure that the model stands stably. A model can stand stably without any struts when the center of mass is moved to the ideal position. Third, voxels are merged into layer-by-layer brick layout assembly instructions. Finally, users will be able to build a LEGO sculpture by following these instructions. The proposed method is demonstrated with a number of LEGO sculptures and the results of the physical experiments are presented. |
Year | DOI | Venue |
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2016 | 10.1007/s00371-015-1072-4 | The Visual Computer: International Journal of Computer Graphics |
Keywords | Field | DocType |
LEGO, Brick layout, Voxel, Center of mass, Legolization | Data structure,Interlocking,Computer graphics (images),Computer science,Engraving,Sculpture,Centroid | Journal |
Volume | Issue | ISSN |
32 | 5 | 1432-2315 |
Citations | PageRank | References |
1 | 0.35 | 21 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jhen-Yao Hong | 1 | 1 | 0.35 |
Der-Lor Way | 2 | 49 | 6.00 |
Zen-Chung Shih | 3 | 265 | 19.88 |
Wen-Kai Tai | 4 | 119 | 16.71 |
Chin Chen Chang | 5 | 7849 | 725.95 |