Title
Developing a Serious Game to Improve Reading Comprehension Skills in Third Graders
Abstract
Results of different evaluations about reading comprehension in Mexico are not positive. Different methods and techniques have been implemented to counteract such numbers, and the support of serious games (video games that both entertain and educate) is one of them. Recently, video games demand has importantly increased in Mexico, which suggests that serious games can be successfully used by Mexican players. This paper presents the development and usability evaluation of a serious game intended to supporting and improving reading comprehension skills of third graders (ages 8-9 years old) from Mexico.
Year
Venue
DocType
2015
Research in Computing Science
Journal
Volume
Citations 
PageRank 
89
0
0.34
References 
Authors
1
6