Abstract | ||
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This work studies the problem of optimal positioning of Intrusion Detection Systems (IDSs) in a Peer-to-Peer (P2P) environment involving a number of peers and super-peers. This scenario applies to network architectures like that of Gnutella, Skype or Tor, which involve a huge number of leaf-peers and a selected number of super-peers who have higher responsibilities in the network. A malicious entity may become part of the P2P network by joining from any part of the network. It can attack a super-peer and thus disrupt the functioning of the P2P network. Peers may try to secure the network by running IDSs at certain strategically-chosen locations in the network. But a deterministic schedule of running and positioning the IDSs can be observed and thwarted by an adversary. In this paper, we explore the problem of strategically positioning IDSs in a P2P network with a randomized, game-theoretic approach. Our approach distributes the responsibility of running the IDSs between the peers in a randomized fashion and minimizes the probability of a successful attack. |
Year | DOI | Venue |
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2015 | 10.1007/s10796-015-9582-1 | Information Systems Frontiers |
Keywords | Field | DocType |
Peer-to-peer,Intrusion detection,Game theory | Software deployment,Peer-to-peer,Computer security,Computer science,Network architecture,Game theoretic,Game theory,Adversary,Intrusion detection system | Journal |
Volume | Issue | ISSN |
17 | 5 | 1387-3326 |
Citations | PageRank | References |
4 | 0.45 | 18 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
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Pratik Narang | 1 | 60 | 11.31 |
Chittaranjan Hota | 2 | 129 | 16.89 |