Title
Chess Game System on Smart Mobile Terminal.
Abstract
Under the background that traditional Chinese culture needs to be carried forward, the author of this paper, combined with Unity3D game engine, introduces a self-developing Chinese chess game based on Android mobile platform and discusses the basic structure and core mechanics of this game system. Technologies like data transmission in the LAN, Shader of Unity3D, and touch-screen control are adopted in the game design. Through program optimization and compatible design, this game combines 3D modeling tools like Autodesk 3ds Max, utilizes network module of Unity3D and connects two mobile terminals in the LAN, thus finally realizing on-line VS play. Through the Network View component of Unity3D, LAN connection mode suitable for C/S system of Android can be created in Unity3D to achieve data and image synchronization. Test results turn out to prove that with this technology, this game system displays high performance in terms of operation and visual effects.
Year
Venue
Field
2015
JSW
Program optimization,Game programming,Synchronization,Android (operating system),Computer science,Game design,Artificial intelligence,Shader,Game development tool,Operating system,Machine learning,First playable demo
DocType
Volume
Issue
Journal
10
5
Citations 
PageRank 
References 
0
0.34
7
Authors
2
Name
Order
Citations
PageRank
Dayan Shangguan111.06
Xintong Li202.70