Title
An interactive tool for designing quadrotor camera shots
Abstract
Cameras attached to small quadrotor aircraft are rapidly becoming a ubiquitous tool for cinematographers, enabling dynamic camera movements through 3D environments. Currently, professionals use these cameras by flying quadrotors manually, a process which requires much skill and dexterity. In this paper, we investigate the needs of quadrotor cinematographers, and build a tool to support video capture using quadrotor-based camera systems. We begin by conducting semi-structured interviews with professional photographers and videographers, from which we extract a set of design principles. We present a tool based on these principles for designing and autonomously executing quadrotor-based camera shots. Our tool enables users to: (1) specify shots visually using keyframes; (2) preview the resulting shots in a virtual environment; (3) precisely control the timing of shots using easing curves; and (4) capture the resulting shots in the real world with a single button click using commercially available quadrotors. We evaluate our tool in a user study with novice and expert cinematographers. We show that our tool makes it possible for novices and experts to design compelling and challenging shots, and capture them fully autonomously.
Year
DOI
Venue
2015
10.1145/2816795.2818106
ACM Transactions on Graphics
Keywords
Field
DocType
robotics,quadrotors,camera animation
Design elements and principles,Computer vision,Video capture,Virtual machine,Computer graphics (images),Computer science,Artificial intelligence,Robotics
Journal
Volume
Issue
ISSN
34
6
0730-0301
Citations 
PageRank 
References 
19
0.86
12
Authors
5
Name
Order
Citations
PageRank
Niels Joubert11506.96
Mike Roberts2422.33
Anh Truong314711.84
Floraine Berthouzoz424312.65
Pat Hanrahan5110811148.97