Title
Teaching programmable shaders: lightweight versus heavyweight approach
Abstract
The most exciting recent advance in computer graphics has been the development of programmable Graphics Processing Units (GPUs). We discuss different approaches to and some of the issues involved in teaching the use of GPUs.
Year
DOI
Venue
2005
10.1145/1187358.1187406
SIGGRAPH Educators Program
Field
DocType
Citations 
Graphics,Interactivity,Computer graphics (images),Computer science,Shader,Computer graphics
Conference
2
PageRank 
References 
Authors
0.51
4
4
Name
Order
Citations
PageRank
G. Scott. Owen11109.76
Ying Zhu216719.84
Jeff Chastine3284.27
Bryson R. Payne4235.93