Title | ||
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Rapid interactive real-time application prototyping for media arts and stage performance. |
Abstract | ||
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We explore a rapid prototyping of interactive graphical applications using Jitter/Max and Processing with OpenGL, shaders, and featuring connectivity with various devices such as, Kinect, Wii, iDevice-based controls, and others. Such rapid prototyping environment is ideal for entertainment computing, as well as for artists and live performances using real-time interactive graphics. We share the expertise we developed in connecting the real-time graphics with on-stage performance with the Illimitable Space System (ISS) v2. We include various presentation options ranging from half-day to 1-hour style with the default of half-day and making the course delivery more flexible; topics can be modularly added or subtracted per the syllabi that follow. |
Year | DOI | Venue |
---|---|---|
2015 | 10.1145/2818143.2818148 | SIGGRAPH ASIA Courses |
Field | DocType | Citations |
Rapid prototyping,Media arts,Computer graphics (images),Computer science,Entertainment,Artificial intelligence,Jitter,Shader,OpenGL,Graphics,Computer vision,Interactive graphics,Multimedia | Conference | 7 |
PageRank | References | Authors |
0.88 | 13 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Miao Song | 1 | 149 | 28.78 |
Serguei A. Mokhov | 2 | 526 | 70.17 |
Sudhir P. Mudur | 3 | 201 | 45.52 |
Peter Grogono | 4 | 304 | 45.02 |