Abstract | ||
---|---|---|
Distributed VR promises to change the way we work and collaborate [Singhal and Zyda 1999]. In this sketch we will extend the accessibility of the virtual world originally developed in [Larsen and Eriksen 1998] by introducing the use of the modern cellular phone as a platform for primitive interfaces to VR applications. We believe that our use of a cellular phone has led to the first completely pocketable platform for VR user interfaces. |
Year | DOI | Venue |
---|---|---|
2002 | 10.1145/1242073.1242287 | SIGGRAPH Abstracts and Applications |
Field | DocType | ISBN |
Computer science,Phone,Human–computer interaction,User interface,Multimedia,Sketch | Conference | 1-58113-525-4 |
Citations | PageRank | References |
3 | 0.55 | 0 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Bent Dalgaard Larsen | 1 | 54 | 3.73 |
Jakob Andreas Bærentzen | 2 | 58 | 7.67 |
Niels Jørgen Christensen | 3 | 139 | 13.65 |