Abstract | ||
---|---|---|
Modern VR systems embrace the idea of scripting interfaces for rapid prototyping of applications. HECTOR goes one step further: the entire core of the VR system is written in PYTHON, easily gluing interchangeable high-performance C++ libraries, a module-based system infrastructure and a scripting-based application layer. Thus, the time consuming and error prone compile-debug cycle for application and system development becomes obsolete -- both, the infrastructure and the application layer, can be extended or modified even at run-time. |
Year | DOI | Venue |
---|---|---|
2007 | 10.1145/1280720.1280876 | SIGGRAPH Posters |
Field | DocType | Citations |
Rapid prototyping,Application layer,Virtual reality,Computer graphics (images),Computer science,Systems design,System development,Python (programming language),Scripting language | Conference | 2 |
PageRank | References | Authors |
0.39 | 4 | 7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Gordon Wetzstein | 1 | 945 | 72.47 |
Moritz Göllner | 2 | 2 | 0.39 |
Stephan Beck | 3 | 168 | 11.27 |
Felix Weiszig | 4 | 2 | 0.39 |
Sebastian Derkau | 5 | 2 | 0.39 |
Jan P. Springer | 6 | 8 | 1.58 |
Bernd Fröhlich | 7 | 708 | 101.76 |