Abstract | ||
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Nowadays, people can walk around sporting wearable devices owing to the advancements in wearable computing. Our objective is to develop wearable computing technology that allows a user to sport a device in a natural manner at all times. We then focus on the fingernail, which is accepted as a body part that is decorated, and a magnet that does not require batteries. In this study, we use MagNail, which is nail art that uses a magnet as the decorative material. It is attached to the user's nail and detects the status of the user's finger while operating a smartphone, via the magnetic sensor inherent in the device. |
Year | DOI | Venue |
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2015 | 10.1145/2800835.2800859 | UbiComp/ISWC Adjunct |
Field | DocType | Citations |
Smart device,Wearable computer,Computer science,Magnet,Computer hardware,Wearable technology,Embedded system | Conference | 0 |
PageRank | References | Authors |
0.34 | 6 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Azusa Kadomura | 1 | 44 | 5.98 |
Itiro Siio | 2 | 360 | 66.80 |